THE GAMES WE PLAY
We play a wide range of roleplaying games and board games. We usually have at least three roleplaying games running at the same time and we try and plan them a bit in advance so everyone knows what they're in next, and so the GMs can plan. We also have board games happening every week.
Our roleplaying games run in four or eight week 'cycles' so we can start and finish them around the same time. This also makes it easy for everyone to play different games with different people. It works really well.
Our roleplaying games run in four or eight week 'cycles' so we can start and finish them around the same time. This also makes it easy for everyone to play different games with different people. It works really well.
What's happening when?
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rOLEPLAYING gAMES
Here are a few of the games we've played recently. You can select a game title for more details about each system.
Alien : Chariot of the Gods
The job was routine, the money fair. Then the damn company diverted you to answer a distress call from a ship that disappeared almost 80 years ago. What the ship’s frozen crew brought back with them was bad enough, what they themselves were turning into was a bloody nightmare. You don’t get paid enough to deal with monsters. But hold your breath, count to three, and play your cards right with this one, and you just might walk away very rich. Oh, who am I kidding? You’re all going to die. |
Blade Runner: Fiery Angels
This is the BLADE RUNNER Roleplaying Game. A neon noir wonderland that will take your breath away. One way or another. An evocative world of conflicts and contrasts that dares to ask the hard questions and investigate the powers of empathy, the poisons of fear, and the burdens of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up. Time to live. Or time to die. |
Brindlewood Bay
A game that combines Murder, She Wrote with H.P. Lovecraft. In it, you play a group of elderly women, members of the local Murder Mavens Mystery Book Club, who help the authorities solve murder cases in a picturesque New England Town. Over the course of their investigations, they become aware of a dark occult conspiracy that connects the cases, and will eventually have to face that conspiracy in order to save their community. |
Dungeons & Dragons 5e: Rise of the Ice Dragons
You have agreed to help the dwarven scholar Bjorn Amberclan to find three magical orbstones near Northwind Gate.But others are searching for the legendary orbstones, too. The evil ice dragon Isdrekin Nixius wants to use them to summon the rest of his kin and enslave everyone in Eastern Farraway. You must find the three orbstones before they fall into the wrong hands – or the ice dragons will rise again. Pack your sword. Bring your spellbook. Pray to your gods. Are you ready to travel north? |
Symbaroum: The Throne of Thorns
Perilous expeditions into the dark depths of Davokar Forest; deadly encounters with murderous cultists, hostile elves, and warriors of the Beast Clan; intense faction play and political manoeuvring – you will experience all this and more when the epic quest for the legendary Throne of Thorns begins! Expect the stakes to be high, the competitors relentless, and the darkness ever present, for the forest of Davokar is about to awaken. |
Miserable Secrets
Miserable Secrets takes place in a gothic, ruined future ruled openly by the vampire elite. Equal parts Philip Marlowe and Simon Belmont, you'll root out corrupt truths... and then decide what to do about them. In the process, you'll face down monsters both demonic and human. |
board GAMES
We've got many board games and card games. Some are owned by the club, many more are owned by our members. Here's just a few we enjoy. You can select a game title to open the game listing on Board Game Geek.
Sentinels of the Multiverse
A cooperative, fixed-deck card game with a comic book flavour. Each player plays as one of ten heroes, against one of four villains, and the battle takes place in one of four different dynamic environments. A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse! |
Spirit Island
A cooperative, settler-destruction strategy game. Players are different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Work with your fellow spirits and the Dahan (local islanders) to increase your power and drive the invading colonists from your island in this deep and complex area-control game! |
Monikers
Monikers is a party game based on the public domain game Celebrities, where players take turns attempting to get their teammates to guess names by describing or imitating well-known people. In the first round, clue givers can say anything they want, except for the name itself. For the second round, clue givers can only say one word. And in the final round, clue givers can’t say anything at all: they can only use gestures and charades. |
Herd Mentality
This is a party game for families, friends and cow rustlers. The aim of the game is simple: think like the herd and write down the same answers as your friends. If your answer is part of the majority, you all win cows. If everyone else writes an answer that is matched by at least one other person, but yours is the odd one out, then you land the angry Pink Cow, and your herd of cows is worthless until you can offload it onto someone else. The first player to collect eight cows wins. |
Carcassonne
In Carcassonne, players build the area surrounding this impressive city, one tile at a time. They then place a follower on fields, cities, roads or monasteries in order to score as many points as possible. These followers will become knights,monks, farmers and thieves, depending on where they are placed. No matter their followers' function, the player who will most cleverly use their followers will win the game... |
Ticket to Ride
Players collect cards of various types of train cars they then use to claim railway routes. The longer the routes, the more points they earn. Additional points come to those who fulfil Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route. Ticket to Ride has become the epitome of a "gateway game", simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. There a lots of variations (different maps) for various locations around the world. |
Flamecraft
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft. |
Deep Sea Adventure
A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They're all rivals, but their budgets force them all to share a single rented submarine. In the rented submarine, they all have to share a single tank of air, as well. If they don't get back to the sub before they run out of air, they'll drop all their treasure. Now it's time to see who can bring home the greatest riches. |